Hi again, TSI!
I’ve just finished reading the RPGCodex interview and wanted to say that it sounds great!
A few things that stood out to me as sounding particularly interesting and excellent were the “four broad groups” of enemies (Grunts, Soldiers, Superiors and Overlord), and the Goals system, as well as the factions and reputation system and how the Goals system might affect that.
I have one or two questions in regards to the four groups of enemies, specifically, if a player were to battle against an enemy force composed of Grunts, Soldiers, and a Superior (or two), would taking out the Superior/s, at the risk of being overwhelmed by the Grunts and Soldiers, simplify the enemies strategy and reduce their tactical options? And further, if the Soldiers were then dealt with, would the grunts just battle chaotically to the last or possibly flee or retreat to the next force of enemies?
Keep up the great job!
Here’s the interview address for anyone who doesn’t frequent the Codex: http://www.rpgcodex.net/content.php?id=9644